Orc Hunting Party - approx 10 orcs and possibly a few Dire Wolves.
Crudok Sak
Hit Points: 19
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: Jump 7
Languages: Orcish, plus exceptional Hill Giant
Wealth: 4 small gems (20 gp, 165 gp, 45 gp, 405 gp), 50 pp, 60 sp, 160 cp
Thugguk
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Move Silently 8
Languages: Orcish
Wealth: 13 cp
Mogong
Hit Points: 9
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, passable Common
Wealth: none
Kragak Gak
Hit Points: 10
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Move Silently 6
Languages: Orcish, plus good Ogre
Wealth: 11 cp
G'mok
Hit Points: 8
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 12 gp, 12 sp, 20 cp
Sudong
Hit Points: 9
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus exceptional Goblin, exceptional Ogre
Wealth: 10 gp, 19 sp, 12 cp
Thromak
Hit Points: 8
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Dwarvish
Wealth: 12 cp
Krogorth
Hit Points: 6
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Unusual Spot Skill 8
Languages: Orcish
Wealth: 8 gp, 10 sp, 15 cp
Thagok
Hit Points: 14
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: Unusual Spot Skill 6
Languages: Orcish
Wealth: 8 sp, 9 cp
Krumak
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Escape Artist Skill 8
Languages: Orcish, plus passable Common
Wealth: 9 cp
Grudak Thruk
Hit Points: 6
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Dwarvish, passable Goblin
Wealth: 6 cp
Oggaomak
Hit Points: 5
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Move Silently 7
Languages: Orcish, plus passable Goblin
Wealth: 12 gp, 10 sp, 18 cp
Kruduk
Hit Points: 10
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus exceptional Elvish
Wealth: 13 cp
Grugung
Hit Points: 5
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 12 cp
Tomok
Hit Points: 4
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Escape Artist Skill 8
Languages: Orcish
Wealth: 10 sp, 11 cp
Guggak
Hit Points: 10
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Hill Giant
Wealth: 7 gp, 15 sp, 20 cp
Maguk
Hit Points: 3
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Move Silently 8
Languages: Orcish, plus exceptional Common, passable Hill Giant, good Ogre
Wealth: 6 sp, 11 cp
Thromorth
Hit Points: 14
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus good Ogre, passable Dwarvish
Wealth: 4 small gems (215 gp, 310 gp, 15 gp, 70 gp), 25 pp, 75 sp, 135 cp
Tomor Umuuth
Hit Points: 9
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus good Dwarvish, good Common
Wealth: none
Thumok
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Dwarvish, passable Common
Wealth: 7 cp
Cruduth
Hit Points: 10
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 10 cp
Gruggok
Hit Points: 7
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 10 gp, 17 sp, 21 cp
Thoggung
Hit Points: 8
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Jump 5
Languages: Orcish
Wealth: 11 cp
Mogoth
Hit Points: 5
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus passable Hill Giant
Wealth: none
Kradoth
Hit Points: 13
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus good Common, exceptional Ogre
Wealth: 9 sp, 10 cp
Gumar
Hit Points: 6
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Ogre
Wealth: none
G'ggur
Hit Points: 8
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 16 cp
Gamong
Hit Points: 6
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Common, passable Hill Giant
Wealth: 10 sp, 15 cp
Mudok
Hit Points: 10
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Ogre
Wealth: 7 cp
Gamoth
Hit Points: 10
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 9 gp, 19 sp, 19 cp
Thugong
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 14 sp, 13 cp
G'mak
Hit Points: 7
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 12 cp
Braggoth G'rth
Hit Points: 15
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Ogre, passable Hill Giant
Wealth: 7 pp, 12 sp, 20 cp
G'mak
Hit Points: 4
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Common, good Goblin
Wealth: 7 sp, 10 cp
Thaggarth
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 7
Languages: Orcish, plus passable Common, passable Elvish
Wealth: 8 gp, 9 sp, 13 cp
K'mong
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus exceptional Ogre, passable Elvish, good Common
Wealth: 11 cp
Guggurth Mung
Hit Points: 6
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 13 cp
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.