Orc Hunting Party - approx 10 orcs and possibly a few Dire Wolves.
K'moth
Hit Points: 13
Armor: studded leather & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: Escape Artist Skill 6
Languages: Orcish, plus passable Common, good Dwarvish
Wealth: 9 sp, 14 cp
Krugok
Hit Points: 7
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus good Dwarvish
Wealth: 11 cp
Crumok
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Escape Artist Skill 5
Languages: Orcish, plus good Elvish
Wealth: 3 sp, 9 cp
Edooggarth
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus exceptional Ogre
Wealth: none
Thudak
Hit Points: 7
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 13 sp, 15 cp
K'guk Murth
Hit Points: 7
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Move Silently 6
Languages: Orcish, plus passable Hill Giant, passable Common
Wealth: 12 cp
Crudak
Hit Points: 7
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: none
K'mang
Hit Points: 7
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Jump 5
Languages: Orcish
Wealth: 10 cp
Muguk
Hit Points: 5
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Tracking 5
Languages: Orcish, plus passable Dwarvish
Wealth: none
1 Dire Wolf
hits: 38
Armor: 14
Attack:Bite +11 for 1d8+10
Aggaogurth
Hit Points: 20
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: Escape Artist Skill 5
Languages: Orcish
Wealth: 8 gp, 19 sp, 13 cp
Thoggath K'th
Hit Points: 7
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 8 gp, 17 sp, 9 cp
K'doth
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 10 sp, 10 cp
Brumung
Hit Points: 8
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 16 cp
Kraggur
Hit Points: 9
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Common, good Goblin
Wealth: 9 cp
Oguomuk
Hit Points: 9
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 7 cp
2 Dire Wolves
hits: 48, 51
Armor: 14
Attack: Bite +11 for 1d8+10
Muduk
Hit Points: 11
Armor: studded leather & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 10 pp, 22 sp, 38 cp
K'marth
Hit Points: 4
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 10 gp, 16 sp, 11 cp
Magok
Hit Points: 7
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Unusual Spot Skill 8
Languages: Orcish, plus good Goblin, passable Common, passable Hill Giant
Wealth: 8 gp, 18 sp, 14 cp
Todok Krak
Hit Points: 4
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 8 sp, 18 cp
Gogguk
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: none
G'gak Gruk
Hit Points: 8
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Move Silently 6
Languages: Orcish, plus good Hill Giant
Wealth: none
Aguuggar
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: none
3 Dire Wolves
hits: 48, 57, 46
Armor: 14
Attack: Bite +11 for 1d8+10
G'ggok Brung
Hit Points: 12
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 6 gp, 14 sp, 13 cp
Sodak
Hit Points: 4
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 10 cp
Thrugong
Hit Points: 4
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Unusual Spot Skill 8
Languages: Orcish, plus good Goblin, good Hill Giant
Wealth: 9 gp, 14 sp, 11 cp
Mamok
Hit Points: 7
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus good Common
Wealth: 10 gp, 20 sp, 14 cp
Mogguk
Hit Points: 10
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 11 gp, 18 sp, 22 cp
Tugarth
Hit Points: 5
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Escape Artist Skill 8
Languages: Orcish
Wealth: 10 gp, 22 sp, 28 cp
Throgok Mor
Hit Points: 3
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 8
Languages: Orcish
Wealth: 9 cp
Crodong
Hit Points: 13
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: Unusual Spot Skill 7
Languages: Orcish, plus passable Common, passable Goblin
Wealth: 14 gp, 12 sp, 21 cp
Thogak
Hit Points: 7
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus good Elvish
Wealth: none
K'gguk
Hit Points: 7
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 11 gp, 15 sp, 16 cp
Gomong
Hit Points: 6
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 5 cp
Krumak
Hit Points: 4
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Jump 7
Languages: Orcish, plus exceptional Goblin, passable Dwarvish
Wealth: 10 cp
Thuduk
Hit Points: 7
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 8 cp
Sodung
Hit Points: 5
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Move Silently 8
Languages: Orcish, plus good Ogre
Wealth: 12 cp
G'dak Crak
Hit Points: 9
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, passable Common, good Dwarvish
Wealth: 16 sp, 7 cp
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.