Poison Resistance: 38%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Mental Resistance: 35%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Additional Damage Reduction: 7/-, Not reduced by magic
Additional Magic Resistance: +17%, Add to above
Cold Resistance: 36%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Electricity Resistance: 32%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Special Powers:
Scrying, 1/Day (4th Level Spell)
Comprehend Languages, Constent
Wall of Stone, 1/Day (5th Level Spell)
Noucgatxax
Strength: 22
Dexterity: 11
Con: 23
Int: 9
Wisdom: 11
Charisma: 9
Size: Huge
Hit Dice: 16
Hitpoints(d30): 298
Armor Class: 14
Damage Reduction: 11/+2
Regen: 11 HP/Round
Attacks:
Bite(1d20+6): 1@+22
Hand Claws(1d12+6): 3@+17
Special Attack:
Petrification Gaze: sV Will (DC: 20) to avoid
Resistances:
Disease Resistance: 100%
Magic Resistance: 32%
Acid Resistance: 53%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Electricity Resistance: 49%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Special Powers:
Detect Life Force, Constent
Haste, 1/Day (3rd Level Spell)
Endure Elements, 1/Day (1st Level Spell)
Esp, 3/Day
Hallucinatory Terrain, 1/Day (4th Level Spell)
Permanency, 1/Day (5th Level Spell)
Noucditjacdaan
Strength: 20
Dexterity: 11
Con: 16
Int: 8
Wisdom: 12
Charisma: 8
Size: Huge
Hit Dice: 18
Hitpoints(d30): 328
Armor Class: 15
Damage Reduction: 8/+3
Regen: 9 HP/Round
Attacks:
Bite(1d20+5): 1@+23
Hand Claws(1d12+5): 2@+18
Resistances:
Disease Resistance: 100%
Magic Resistance: 36%
Electricity Resistance: 49%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Mental Resistance: 46%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Special Powers:
Ghost Sound, 1/Day (0 Level Spell)
Web, 1/Day (2nd Level Spell)
Displacement, 1/Day (3rd Level Spell)
Detect Good / Evil, Constent
Comprehend Languages, Constent
Know Alignment, At Will
Detect Life Force, Constent
Note: The size of dice used for hit points is determined by the size of the creature: Tiny=d8, Small=d10, Mansized=d12, Large=d20, Huge=d30, Gargantuan=d100
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.