Fire Resistance: 45%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Poison Resistance: 44%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Force Resistance: 54%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Mental Resistance: 45%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Special Powers:
Detect Magic, At Will
Contingency, 1/Day (6th Level Spell)
+5 Regeneration, 12 Rounds/Day
Circle of Death, 1/Day (6th Level Spell)
Know Alignment, At Will
Wall of Fire, 1/Day (4th Level Spell)
Light, 1/Day (0 Level Spell)
Q'raviezor
Strength: 11
Dexterity: 25
Con: 13
Int: 18
Wisdom: 17
Charisma: 13
Size: Small
Hit Dice: 23
Hitpoints(d10): 163
Armor Class: 29
Damage Reduction: 6/+3
Regen: 11 HP/Round
Attacks:
Bite(1d8+0): 1@+23
Hand Claws(1d6+0): 4@+18
Resistances:
Disease Resistance: 100%
Magic Resistance: 46%
Fire Resistance: 54%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Cold Resistance: 56%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Electricity Resistance: 52%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Curse Resistance: 63%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Acid Resistance: 54%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Special Powers:
Detect Good / Evil, Constent
Detect Life Force, Constent
Continual Flame, 1/Day (2nd Level Spell)
+4 Regeneration, 6 Rounds/Day
Transmute Mud to Rock, 1/Day (5th Level Spell)
Detect Invisibility, Constent
Instant Summons, 1/Day (7th Level Spell)
Vampiric Touch, 1/Day (3rd Level Spell)
Vooldaanurn
Strength: 23
Dexterity: 4
Con: 25
Int: 5
Wisdom: 5
Charisma: 7
Size: Gargantuan
Hit Dice: 14
Hitpoints(d100): 806
Armor Class: 10
Damage Reduction: 12/+2
Regen: 16 HP/Round
Attacks:
Bite(1d30+6): 1@+20
Hand Claws(1d20+6): 2@+15
Resistances:
Disease Resistance: 100%
Magic Resistance: 28%
Acid Resistance: 42%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Mental Resistance: 42%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Special Powers:
Know Alignment, At Will
Read Magic, 1/Day (0 Level Spell)
Detect Good / Evil, Constent
Dimensional Anchor, 1/Day (4th Level Spell)
Fire Trap, 1/Day (4th Level Spell)
Note: The size of dice used for hit points is determined by the size of the creature: Tiny=d8, Small=d10, Mansized=d12, Large=d20, Huge=d30, Gargantuan=d100
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.