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Download BarEncounter.ipt

Random Bar Encounters

The primary NPC is shown in bold text. All references to "the NPC" are to this person.

The grinning woman (not visibly armed, but carrying a hidden melee weapon) sitting nearby in the establishment claims that he/she once helped a foe of the PC's family .
The mysterious man (not armed) sitting near the front of the establishment mocks the PC.
The cheerful man (not armed) singing in the near corner of the establishment claims that he/she once helped a slender man (not visibly armed, but carrying a hidden melee and missile weapon) , accompanied by a skinny shifty woman (not armed), in the bar .
The beefy man (not armed) standing in the establishment throws a money and hits a slender man (not visibly armed, but carrying a hidden missile weapon) .
The depressed man (not armed) , accompanied by a skinny pixie-ish dull-witted man (obviously armed with a melee weapon), sitting nearby in the establishment challenges one of the local law-enforcement to a fight.
The plump man (not visibly armed, but carrying a hidden missile weapon) , accompanied by a beefy man (not armed), standing nearby in the establishment begins wailing.
A big fight breaks out in the establishment. The PC didn't see the cause.
An epidemic of food poisoning breaks out in the establishment. The PC sees it's caused by a belching man (not armed) . The rest of the crowd in the bar knows this.
The tall man (not visibly armed, but carrying a hidden melee and missile weapon) sitting near the back of the establishment starts a fight with a skinny man (not armed) , accompanied by a huge attractive man (not visibly armed, but carrying a hidden melee weapon), in the bar.
The sexy cunning man (not armed) sitting in the middle of the establishment blesses the staff .
The clean man (not visibly armed, but carrying a hidden missile weapon) , with 4 accomplices, sitting in the establishment cries out for someone to please punish the PC.
The fat man (not armed) standing in the front of the establishment begins telling tall tales. It's excellent. Great performance.
Possible complication: The NPC has a friend, a skinny man (not armed) sitting in the bar. The NPC knows the individual is in the bar but does not see him/her. The PC knows the individual is in the bar and sees him/her.
Possible complication: The NPC is engaged in a ruse to disguise the fact that he/she is trying to pick the PC's pocket.
Possible complication: The NPC has a foe, a woman (obviously armed with a missile weapon) sitting as far as possible from the PC in the bar. The NPC knows the individual is in the bar and sees him/her. The PC knows the individual is in the bar but does not see him/her.
The slender shifty man (not visibly armed, but carrying a hidden melee weapon) sitting behind the bar of the establishment seeks donations for street urchins.
The slender man (not armed) , accompanied by a stealthy sharp-witted man (obviously armed with a melee weapon), standing in the near corner of the establishment cries out for someone to please slay a group of criminals.
The broad pious man (not visibly armed, but carrying a hidden melee and missile weapon) , accompanied by a laughing woman (not visibly armed, but carrying a hidden melee weapon), sitting nearby in the establishment claims that he/she once enslaved all foes of the PC's occupation .
The grinning man (not armed) , accompanied by a bland cheerful man (not visibly armed, but carrying a hidden melee and missile weapon), sitting in the establishment seems to be watching the PC angrily. If approached, he/she believes the PC worked for someone he/she knows, and he/she wants to offer thanks.
The ugly woman (not armed) sitting at the bar of the establishment begins applauding.
The woman (not visibly armed, but carrying a hidden melee weapon) sitting in the establishment claims that he/she once enslaved one of the local law-enforcement .
The tall woman (not visibly armed, but carrying a hidden melee and missile weapon) sitting in the far corner of the establishment asks the PC to meet in the back alley because he/she is looking for a fight.
The good-looking man (not armed) sitting in the establishment challenges a friend of the PC to a fight.

Generated by ipad2cgi, the Inspiration Pad Pro 2 CGI interface. www.nbos.com. Build: 12-07-2007 00:51:58

Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.