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Download OrcRaidingParty.ipt
Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!

Thagung
Hit Points: 42
Armor: chain shirt & shield (AC 14)
Base Attack: +5 to hit, +4 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 10 pp, 11 sp, 41 cp
  • Thogarth
    Hit Points: 9
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: spear (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 13 sp, 21 cp
    • G'dar
      Hit Points: 3
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus exceptional Dwarvish, passable Elvish
      Wealth: 10 sp, 12 cp
    • G'dar
      Hit Points: 10
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Tracking 5
      Languages: Orcish, plus passable Ogre, exceptional Common
      Wealth: 6 cp
    • Krogath
      Hit Points: 3
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Move Silently 6
      Languages: Orcish
      Wealth: 6 sp, 14 cp
    • G'mung Krok
      Hit Points: 3
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Unusual Spot Skill 5
      Languages: Orcish
      Wealth: 11 sp, 12 cp
    • Grodung
      Hit Points: 10
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus exceptional Hill Giant
      Wealth: 9 gp, 19 sp, 14 cp
    • Mumung Groth
      Hit Points: 9
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Unusual Spot Skill 5
      Languages: Orcish
      Wealth: 11 gp, 14 sp, 22 cp
    • Bruggur
      Hit Points: 4
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus passable Hill Giant
      Wealth: 9 gp, 17 sp, 26 cp
    • Soduth
      Hit Points: 3
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 10 gp, 11 sp, 22 cp
    • 2 Dire Wolves
      hits: 52, 50
      Armor: 14
      Attack: Bite +11 for 1d8+10
  • K'muth
    Hit Points: 14
    Armor: leather & shield (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: spear (1d8)
    Special Skills: Escape Artist Skill 8
    Languages: Orcish
    Wealth: 3 small gems (145 gp, 435 gp, 425 gp), 50 pp, 80 sp, 140 cp
    • G'guk Krok
      Hit Points: 7
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 12 cp
    • K'dang
      Hit Points: 6
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: none
    • Brudorth
      Hit Points: 10
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 gp, 10 sp, 19 cp
    • Thrudak
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Unusual Spot Skill 5
      Languages: Orcish
      Wealth: 10 gp, 18 sp, 22 cp
    • Gruggok
      Hit Points: 3
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Move Silently 5
      Languages: Orcish
      Wealth: 13 gp, 18 sp, 17 cp
    • Grodor
      Hit Points: 3
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 7 sp, 17 cp
    • Thagak Goth
      Hit Points: 8
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 14 gp, 18 sp, 19 cp
    • Bromak
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Move Silently 7
      Languages: Orcish, plus passable Dwarvish, passable Goblin
      Wealth: none
    • Gragang
      Hit Points: 9
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Jump 5
      Languages: Orcish
      Wealth: 6 gp, 6 sp, 15 cp
  • Bramong
    Hit Points: 8
    Armor: studded leather & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: spear (1d8)
    Special Skills: none
    Languages: Orcish, plus good Ogre, passable Hill Giant, good Dwarvish
    Wealth: 3 small gems (275 gp, 290 gp, 180 gp), 50 pp, 105 sp, 115 cp
    • Graggung Grok
      Hit Points: 9
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Mamung
      Hit Points: 5
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Goblin, passable Hill Giant, passable Common
      Wealth: none
    • Gogath
      Hit Points: 3
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 cp
    • Uguumor
      Hit Points: 3
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 sp, 9 cp
    • G'ggak Thrang
      Hit Points: 5
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 13 cp
    • Thromang
      Hit Points: 8
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus passable Hill Giant
      Wealth: none
    • Kruggor
      Hit Points: 4
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 15 gp, 14 sp, 21 cp
  • Soggok
    Hit Points: 9
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: Sneak Attack, +2d6
    Languages: Orcish, plus passable Common, exceptional Elvish
    Wealth: 9 sp, 16 cp
    • Tumuth Thruk
      Hit Points: 3
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Goblin
      Wealth: 12 cp
    • Thraggong
      Hit Points: 4
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: none
    • Thagak Mok
      Hit Points: 3
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 10 sp, 10 cp
    • Sugor
      Hit Points: 9
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus good Common, good Dwarvish
      Wealth: 9 sp, 18 cp
    • Crudok
      Hit Points: 10
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Jump 7
      Languages: Orcish
      Wealth: 10 sp, 13 cp
    • Uggooguk
      Hit Points: 4
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Common, passable Ogre
      Wealth: none
    • Muguk
      Hit Points: 10
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 7 gp, 5 sp, 26 cp
    • Muggath
      Hit Points: 3
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • 1 Dire Wolf
      hits: 45, 51
      Armor: 14
      Attack:Bite +11 for 1d8+10
  • Sagung
    Hit Points: 16
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish, plus passable Goblin
    Wealth: 3 small gems (325 gp, 460 gp, 335 gp), 65 pp, 85 sp, 155 cp
    • Gruggong
      Hit Points: 8
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • G'dong
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Unusual Spot Skill 6
      Languages: Orcish
      Wealth: 9 sp, 15 cp
    • Crogath
      Hit Points: 8
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 12 sp, 13 cp
    • Kraggak
      Hit Points: 3
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 17 gp, 7 sp, 12 cp
    • Craggorth
      Hit Points: 3
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Dwarvish, passable Common
      Wealth: 14 cp
    • Uduamak
      Hit Points: 5
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Move Silently 6
      Languages: Orcish, plus good Common, passable Dwarvish, good Hill Giant
      Wealth: none
    • Mumath Tak
      Hit Points: 10
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 10 cp
    • Gamuth
      Hit Points: 3
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Tracking 6
      Languages: Orcish, plus exceptional Elvish, good Common
      Wealth: 14 gp, 20 sp, 12 cp
    • 1 Dire Wolf
      hits: 40, 44, 44
      Armor: 14
      Attack:Bite +11 for 1d8+10
  • Cragorth
    Hit Points: 14
    Armor: leather & shield (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 11 sp, 15 cp
    • Bradurth
      Hit Points: 3
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 12 sp, 19 cp
    • Throguth
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 7 gp, 17 sp, 14 cp
    • Suggok
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Unusual Spot Skill 7
      Languages: Orcish, plus good Ogre
      Wealth: 8 sp, 16 cp
    • Brudak
      Hit Points: 8
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Tracking 6
      Languages: Orcish, plus exceptional Common
      Wealth: 9 gp, 15 sp, 8 cp
    • Godung Crak
      Hit Points: 4
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Tracking 7
      Languages: Orcish
      Wealth: 15 sp, 10 cp
    • Kruggoth
      Hit Points: 6
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 cp
    • Cruggak
      Hit Points: 9
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Goblin
      Wealth: 8 gp, 12 sp, 16 cp
    • Aggoaduth
      Hit Points: 6
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Godor Cruk
      Hit Points: 4
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 cp

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Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.