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Download OrcRaidingParty.ipt
Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!

Brugung K'ng
Hit Points: 33
Armor: full chain (AC 15)
Base Attack: +5 to hit, +4 damage
Weapons: falchion (2d4)
Special Skills: Move Silently 7
Languages: Orcish
Wealth: 4 small gems (470 gp, 370 gp, 410 gp, 305 gp), 65 pp, 65 sp, 145 cp
  • Thradur Aggaath
    Hit Points: 15
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: Tracking 6
    Languages: Orcish, plus good Ogre
    Wealth: 7 sp, 10 cp
    • Maggak
      Hit Points: 4
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: 10 gp, 12 sp, 25 cp
    • Gagguk
      Hit Points: 4
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus passable Goblin
      Wealth: none
    • K'mok Murth
      Hit Points: 8
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 6 gp, 18 sp, 16 cp
    • Saduk Uduuk
      Hit Points: 10
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Escape Artist Skill 5
      Languages: Orcish
      Wealth: none
    • Gomarth
      Hit Points: 4
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus good Common
      Wealth: 12 gp, 13 sp, 18 cp
    • Mogang
      Hit Points: 3
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus passable Dwarvish
      Wealth: 10 cp
    • Aggaomok
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus passable Hill Giant
      Wealth: 11 sp, 9 cp
    • 3 Dire Wolves
      hits: 53, 36, 47
      Armor: 14
      Attack: Bite +11 for 1d8+10
  • Maguk Throk
    Hit Points: 8
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: none
    Languages: Orcish, plus good Hill Giant
    Wealth: 10 gp, 9 sp, 15 cp
    • G'gok Sorth
      Hit Points: 7
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus good Ogre, passable Common
      Wealth: 13 gp, 17 sp, 17 cp
    • Modath
      Hit Points: 4
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 10 cp
    • K'gak
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus good Goblin, good Common, good Dwarvish
      Wealth: 9 sp, 16 cp
    • Kroggak Thang
      Hit Points: 5
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Jump 5
      Languages: Orcish, plus passable Dwarvish, passable Common
      Wealth: 9 cp
    • Sudok Thuk
      Hit Points: 5
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Modok
      Hit Points: 8
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Move Silently 8
      Languages: Orcish
      Wealth: 9 cp
    • Thaguk Tuk
      Hit Points: 8
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 10 sp, 18 cp
  • Crudong Edoang
    Hit Points: 19
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish, plus passable Common, exceptional Ogre
    Wealth: 10 gp, 14 sp, 18 cp
    • Thraggok
      Hit Points: 8
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Unusual Spot Skill 8
      Languages: Orcish, plus exceptional Common
      Wealth: 12 gp, 13 sp, 25 cp
    • Amoumung Ugguung
      Hit Points: 4
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus good Dwarvish
      Wealth: none
    • Soggath
      Hit Points: 5
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: 5 sp, 15 cp
    • Krodong
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 15 cp
    • Braggarth Tuk
      Hit Points: 10
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Unusual Spot Skill 5
      Languages: Orcish
      Wealth: 9 gp, 17 sp, 18 cp
    • Brumang
      Hit Points: 5
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Jump 5
      Languages: Orcish, plus good Elvish
      Wealth: 12 sp, 6 cp
    • Sagang
      Hit Points: 6
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Jump 7
      Languages: Orcish, plus exceptional Common
      Wealth: 10 gp, 18 sp, 23 cp
    • Gogak
      Hit Points: 7
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Tracking 8
      Languages: Orcish, plus passable Common, good Dwarvish
      Wealth: none
    • Tuggok
      Hit Points: 10
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Escape Artist Skill 8
      Languages: Orcish
      Wealth: none
    • 1 Dire Wolf
      hits: 49, 56, 47
      Armor: 14
      Attack:Bite +11 for 1d8+10
  • Magok
    Hit Points: 8
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: Sneak Attack, +2d6
    Languages: Orcish
    Wealth: 4 sp, 13 cp
    • K'ggak
      Hit Points: 8
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: none
    • G'ggong Thrang
      Hit Points: 5
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Krodang Brang
      Hit Points: 6
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus exceptional Goblin
      Wealth: 11 sp, 9 cp
    • Goggak
      Hit Points: 4
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Escape Artist Skill 6
      Languages: Orcish
      Wealth: 11 gp, 8 sp, 17 cp
    • Gragung
      Hit Points: 8
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus good Elvish
      Wealth: 11 sp, 9 cp
    • K'ggur Thror
      Hit Points: 10
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 14 gp, 12 sp, 18 cp
    • Gamuk
      Hit Points: 9
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Tracking 8
      Languages: Orcish
      Wealth: 12 cp
  • Crugong
    Hit Points: 18
    Armor: studded leather & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: spear (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 13 sp, 9 cp
    • Bruggang
      Hit Points: 5
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Common
      Wealth: 9 gp, 12 sp, 13 cp
    • Oguagung
      Hit Points: 7
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Escape Artist Skill 5
      Languages: Orcish
      Wealth: 13 gp, 13 sp, 14 cp
    • K'guth G'r
      Hit Points: 3
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Dwarvish
      Wealth: 13 sp, 18 cp
    • Gramung Brurth
      Hit Points: 6
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Tracking 6
      Languages: Orcish
      Wealth: 6 cp
    • Egaogguk
      Hit Points: 6
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 7 cp
    • Kraggang
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Maguk
      Hit Points: 10
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 sp, 16 cp
  • Kruguk Grok
    Hit Points: 10
    Armor: studded leather & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 11 sp, 15 cp
    • Thromak
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus good Elvish
      Wealth: 12 sp, 13 cp
    • Ugguugak
      Hit Points: 3
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus passable Common, good Hill Giant
      Wealth: none
    • Momak Sang
      Hit Points: 9
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Thrumok Tuk
      Hit Points: 6
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 14 cp
    • Saduk
      Hit Points: 4
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus good Hill Giant, passable Ogre
      Wealth: 8 gp, 17 sp, 15 cp
    • Krodong
      Hit Points: 10
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: 9 sp, 19 cp
  • Krugor
    Hit Points: 14
    Armor: leather & shield (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish, plus passable Goblin, passable Common
    Wealth: 11 pp, 13 sp, 21 cp
    • Adaudak
      Hit Points: 8
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Unusual Spot Skill 7
      Languages: Orcish
      Wealth: 7 gp, 15 sp, 24 cp
    • Tugong
      Hit Points: 5
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Common, exceptional Hill Giant, exceptional Dwarvish
      Wealth: none
    • Gamak
      Hit Points: 7
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 11 gp, 16 sp, 15 cp
    • Todak
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Ogre
      Wealth: 10 gp, 17 sp, 20 cp
    • 1 Dire Wolf
      hits: 46, 45
      Armor: 14
      Attack:Bite +11 for 1d8+10
  • Gamak
    Hit Points: 16
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: none
    Languages: Orcish
    Wealth: 16 pp, 21 sp, 37 cp
    • Thromuk
      Hit Points: 8
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus good Hill Giant, passable Common
      Wealth: 11 sp, 19 cp
    • Kroggang
      Hit Points: 9
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 gp, 14 sp, 19 cp
    • Tudurth Thrarth
      Hit Points: 8
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Common, passable Dwarvish
      Wealth: 7 gp, 15 sp, 12 cp
    • Thrugang
      Hit Points: 9
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 gp, 16 sp, 25 cp
    • Crogang
      Hit Points: 7
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 15 gp, 11 sp, 11 cp
    • Mogath
      Hit Points: 9
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 11 gp, 12 sp, 16 cp
    • Grodok
      Hit Points: 8
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 10 cp
    • Gragurth
      Hit Points: 10
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 gp, 9 sp, 20 cp

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Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.