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Download OrcRaidingParty.ipt
Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!

Gudok
Hit Points: 15
Armor: plate maile (AC 18)
Base Attack: +5 to hit, +4 damage
Weapons: falchion (2d4)
Special Skills: Move Silently 7
Languages: Orcish, plus good Common
Wealth: 4 small gems (260 gp, 75 gp, 280 gp, 25 gp), 55 pp, 80 sp, 190 cp
  • Suggur
    Hit Points: 8
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish, plus passable Common, passable Elvish
    Wealth: 9 pp, 12 sp, 32 cp
    • Bramak
      Hit Points: 4
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 15 gp, 14 sp, 19 cp
    • K'ggok
      Hit Points: 7
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Unusual Spot Skill 7
      Languages: Orcish, plus exceptional Common
      Wealth: 10 cp
    • Gruduk
      Hit Points: 3
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 7 cp
    • Ogouguth Grak
      Hit Points: 6
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Goblin
      Wealth: 6 gp, 12 sp, 19 cp
    • Gogong Thang
      Hit Points: 3
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Ogre, exceptional Goblin
      Wealth: none
    • Bramarth Sung
      Hit Points: 4
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus good Ogre, passable Hill Giant, exceptional Common
      Wealth: 8 cp
    • Krodak
      Hit Points: 9
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Unusual Spot Skill 7
      Languages: Orcish
      Wealth: 14 cp
    • 1 Dire Wolf
      hits: 46, 32, 46
      Armor: 14
      Attack:Bite +11 for 1d8+10
  • Gromak
    Hit Points: 12
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: spear (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 14 pp, 16 sp, 23 cp
    • Eggaaguk
      Hit Points: 5
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus passable Goblin
      Wealth: 7 cp
    • Grugung
      Hit Points: 4
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 sp, 11 cp
    • Soggar Mak
      Hit Points: 9
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 cp
    • Krogok
      Hit Points: 8
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 13 cp
    • Krugung
      Hit Points: 3
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • 1 Dire Wolf
      hits: 48, 35
      Armor: 14
      Attack:Bite +11 for 1d8+10
  • Cradurth
    Hit Points: 19
    Armor: chain shirt & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: none
    Languages: Orcish, plus passable Hill Giant, passable Common
    Wealth: 7 gp, 20 sp, 15 cp
    • G'ggung
      Hit Points: 7
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Move Silently 6
      Languages: Orcish
      Wealth: none
    • Throgorth
      Hit Points: 10
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Escape Artist Skill 6
      Languages: Orcish
      Wealth: 13 sp, 21 cp
    • Ogoogong
      Hit Points: 7
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Jump 7
      Languages: Orcish, plus exceptional Ogre, passable Elvish
      Wealth: 11 sp, 7 cp
    • Sugurth
      Hit Points: 5
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Jump 7
      Languages: Orcish
      Wealth: 12 sp, 15 cp
    • Taggung K'k
      Hit Points: 10
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Goblin, passable Common
      Wealth: 12 gp, 23 sp, 16 cp
    • Thraggak
      Hit Points: 6
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Hill Giant
      Wealth: 10 cp
    • Tuggur
      Hit Points: 6
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Goblin
      Wealth: 17 sp, 6 cp
    • 1 Dire Wolf
      hits: 52, 45
      Armor: 14
      Attack:Bite +11 for 1d8+10
  • Thramarth
    Hit Points: 13
    Armor: leather & shield (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 10 pp, 22 sp, 11 cp
    • Grumor
      Hit Points: 7
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Jump 5
      Languages: Orcish, plus passable Hill Giant, exceptional Ogre
      Wealth: 11 cp
    • Muggarth
      Hit Points: 9
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Unusual Spot Skill 5
      Languages: Orcish, plus good Hill Giant
      Wealth: 9 cp
    • K'dath
      Hit Points: 6
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 5 sp, 11 cp
    • Thagguk Thak
      Hit Points: 10
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus good Ogre
      Wealth: 13 sp, 9 cp
  • Saguk
    Hit Points: 14
    Armor: leather & shield (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: Tracking 7
    Languages: Orcish, plus passable Hill Giant
    Wealth: 10 sp, 16 cp
    • Cragguth
      Hit Points: 10
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Gamok
      Hit Points: 9
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 cp
    • Brumak
      Hit Points: 7
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 11 cp
    • Thruggorth
      Hit Points: 10
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Jump 5
      Languages: Orcish, plus passable Common
      Wealth: 14 sp, 13 cp
    • Thuggak
      Hit Points: 7
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Egguamak Eguak
      Hit Points: 6
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 7 gp, 15 sp, 22 cp
  • K'gong Gruk
    Hit Points: 19
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: none
    Languages: Orcish, plus good Ogre, passable Common
    Wealth: 15 sp, 11 cp
    • Uggoagong
      Hit Points: 8
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 11 cp
    • Gugorth
      Hit Points: 4
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus passable Common, good Ogre
      Wealth: 13 sp, 19 cp
    • G'dok
      Hit Points: 6
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Unusual Spot Skill 6
      Languages: Orcish
      Wealth: 8 gp, 21 sp, 22 cp
    • G'ggok
      Hit Points: 8
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 sp, 11 cp
    • Gadok Gok
      Hit Points: 9
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus passable Hill Giant
      Wealth: 17 gp, 15 sp, 12 cp
    • Cragak
      Hit Points: 10
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Escape Artist Skill 5
      Languages: Orcish, plus passable Goblin, good Hill Giant
      Wealth: 10 gp, 9 sp, 12 cp
    • K'gak
      Hit Points: 7
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 4 gp, 13 sp, 23 cp
    • G'ggang
      Hit Points: 4
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 10 cp
    • 1 Dire Wolf
      hits: 38, 51
      Armor: 14
      Attack:Bite +11 for 1d8+10

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