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Download OrcRaidingParty.ipt
Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!

Brugong
Hit Points: 31
Armor: full chain (AC 15)
Base Attack: +5 to hit, +4 damage
Weapons: great sword (1d10)
Special Skills: Move Silently 7
Languages: Orcish
Wealth: 12 pp, 8 sp, 26 cp
  • Taguk
    Hit Points: 18
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: spear (1d8)
    Special Skills: Move Silently 8
    Languages: Orcish, plus exceptional Common
    Wealth: 9 pp, 12 sp, 34 cp
    • G'gung
      Hit Points: 7
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Bradok
      Hit Points: 3
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus good Ogre, passable Common
      Wealth: 5 sp, 18 cp
    • Umaagar Brang
      Hit Points: 3
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Thoggang
      Hit Points: 9
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 cp
    • Krudok Soth
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Goblin, passable Hill Giant, passable Common
      Wealth: 10 gp, 16 sp, 10 cp
    • Krudar
      Hit Points: 9
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus good Hill Giant, passable Common
      Wealth: none
    • G'gak
      Hit Points: 7
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Tracking 8
      Languages: Orcish
      Wealth: 8 cp
  • Tuduth
    Hit Points: 12
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish, plus passable Hill Giant
    Wealth: 3 small gems (495 gp, 135 gp, 465 gp), 35 pp, 80 sp, 110 cp
    • K'gok
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: 7 sp, 7 cp
    • Gumath
      Hit Points: 3
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus exceptional Ogre
      Wealth: none
    • G'gurth
      Hit Points: 3
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Escape Artist Skill 5
      Languages: Orcish, plus passable Dwarvish
      Wealth: none
    • G'guk
      Hit Points: 9
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Tracking 5
      Languages: Orcish, plus passable Dwarvish
      Wealth: 10 sp, 12 cp
    • Krumung
      Hit Points: 5
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus exceptional Ogre, passable Common
      Wealth: 13 cp
    • Grador
      Hit Points: 5
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus passable Dwarvish, good Common
      Wealth: none
    • Bromang
      Hit Points: 8
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Unusual Spot Skill 8
      Languages: Orcish, plus passable Ogre
      Wealth: 15 gp, 12 sp, 16 cp
    • Guguk
      Hit Points: 5
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Escape Artist Skill 8
      Languages: Orcish, plus passable Elvish
      Wealth: none
    • Brodang
      Hit Points: 10
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 7 gp, 6 sp, 14 cp
    • Brumoth Guk
      Hit Points: 5
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 gp, 12 sp, 15 cp
  • Sogoth K'k
    Hit Points: 16
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 17 gp, 15 sp, 24 cp
    • Brugarth
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 10 sp, 16 cp
    • G'dung
      Hit Points: 10
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 11 gp, 18 sp, 19 cp
    • Braggak Gok
      Hit Points: 4
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Jump 8
      Languages: Orcish, plus exceptional Common
      Wealth: 12 sp, 14 cp
    • Thramuk
      Hit Points: 7
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Escape Artist Skill 7
      Languages: Orcish, plus passable Goblin
      Wealth: 5 gp, 14 sp, 18 cp
    • G'mak
      Hit Points: 6
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Jump 6
      Languages: Orcish
      Wealth: 9 sp, 21 cp
    • Tomung
      Hit Points: 10
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Soggok
      Hit Points: 6
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Unusual Spot Skill 6
      Languages: Orcish, plus passable Dwarvish, passable Common, passable Goblin
      Wealth: 9 gp, 8 sp, 13 cp
    • Thromok
      Hit Points: 6
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Tracking 5
      Languages: Orcish
      Wealth: none
    • Eggaogurth
      Hit Points: 4
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Move Silently 6
      Languages: Orcish
      Wealth: 14 cp
  • Somok
    Hit Points: 13
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: Unusual Spot Skill 6
    Languages: Orcish, plus good Ogre, good Elvish
    Wealth: 2 small gems (455 gp, 400 gp), 35 pp, 80 sp, 90 cp
    • K'durth
      Hit Points: 3
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Jump 7
      Languages: Orcish, plus good Ogre
      Wealth: 6 cp
    • Kradok
      Hit Points: 8
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Jump 5
      Languages: Orcish
      Wealth: none
    • Krogok
      Hit Points: 4
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: 9 cp
    • K'mak
      Hit Points: 7
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Move Silently 5
      Languages: Orcish, plus passable Dwarvish
      Wealth: 10 gp, 16 sp, 15 cp
    • Krugok Sung
      Hit Points: 8
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Jump 7
      Languages: Orcish, plus good Dwarvish
      Wealth: none
    • Gradok
      Hit Points: 9
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus good Hill Giant
      Wealth: 11 sp, 8 cp
    • K'ggorth
      Hit Points: 7
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Hill Giant, exceptional Common
      Wealth: none
    • 3 Dire Wolves
      hits: 33, 47, 42
      Armor: 14
      Attack: Bite +11 for 1d8+10
  • Thraduk
    Hit Points: 10
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: none
    Languages: Orcish
    Wealth: 9 pp, 16 sp, 27 cp
    • Momang
      Hit Points: 4
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Jump 7
      Languages: Orcish, plus passable Elvish, passable Goblin, passable Common
      Wealth: 9 sp, 10 cp
    • Grodorth
      Hit Points: 5
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Dwarvish
      Wealth: 9 gp, 12 sp, 18 cp
    • Samak
      Hit Points: 7
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Krugarth
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Common, passable Hill Giant
      Wealth: 13 gp, 18 sp, 22 cp
    • G'dath
      Hit Points: 8
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Togath
      Hit Points: 3
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Move Silently 5
      Languages: Orcish
      Wealth: none
  • Grudorth
    Hit Points: 12
    Armor: studded leather & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish, plus good Hill Giant, good Common
    Wealth: 3 small gems (55 gp, 40 gp, 390 gp), 30 pp, 100 sp, 180 cp
    • K'mung
      Hit Points: 8
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: 6 cp
    • Braggur G'th
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Goblin
      Wealth: 12 gp, 11 sp, 12 cp
    • Tuggor
      Hit Points: 4
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Hill Giant
      Wealth: 9 gp, 16 sp, 21 cp
    • Kramong
      Hit Points: 9
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 13 gp, 14 sp, 16 cp
    • Bramuth
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 16 cp
    • Tuggang
      Hit Points: 5
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus passable Dwarvish, passable Common
      Wealth: 7 sp, 15 cp
    • Umoogok
      Hit Points: 3
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Move Silently 8
      Languages: Orcish, plus passable Hill Giant, passable Dwarvish, passable Goblin
      Wealth: 13 sp, 12 cp
  • Brogak
    Hit Points: 7
    Armor: chain shirt & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: none
    Languages: Orcish
    Wealth: 2 small gems (470 gp, 80 gp), 40 pp, 135 sp, 135 cp
    • Tagong
      Hit Points: 4
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: 9 cp
    • Goguk
      Hit Points: 6
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 6 cp
    • Thuggung Umaak
      Hit Points: 3
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus good Dwarvish
      Wealth: none
    • K'ggoth
      Hit Points: 10
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 13 gp, 11 sp, 17 cp
    • Tadang
      Hit Points: 7
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Move Silently 8
      Languages: Orcish, plus good Ogre, good Goblin
      Wealth: none
    • Gradung
      Hit Points: 10
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 cp
    • Krogak
      Hit Points: 4
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus passable Common, passable Goblin
      Wealth: 11 gp, 15 sp, 20 cp
  • Brumak Thror
    Hit Points: 13
    Armor: chain shirt & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: spear (1d8)
    Special Skills: none
    Languages: Orcish, plus good Goblin, passable Common
    Wealth: 2 small gems (55 gp, 390 gp), 65 pp, 50 sp, 145 cp
    • Braduth
      Hit Points: 3
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus passable Common, passable Goblin, passable Elvish
      Wealth: none
    • Braduth Omuor
      Hit Points: 3
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus good Hill Giant
      Wealth: 8 cp
    • Kroguk
      Hit Points: 5
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 cp
    • Braggong
      Hit Points: 3
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Tracking 7
      Languages: Orcish
      Wealth: none
    • Brugur
      Hit Points: 8
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus exceptional Goblin
      Wealth: 13 cp
    • Thomok Krok
      Hit Points: 4
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Jump 8
      Languages: Orcish, plus exceptional Common
      Wealth: none
    • Bradok
      Hit Points: 3
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Ogre, passable Common
      Wealth: 13 gp, 16 sp, 27 cp

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Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.