Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!
Throdang
Hit Points: 26
Armor: chain shirt (AC 14)
Base Attack: +5 to hit, +4 damage
Weapons: falchion (2d4)
Special Skills: Tracking 7
Languages: Orcish
Wealth: 12 pp, 23 sp, 33 cp
Edoagang
Hit Points: 15
Armor: leather & shield (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus exceptional Common, passable Elvish
Wealth: 10 pp, 12 sp, 15 cp
Grodung
Hit Points: 9
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Move Silently 6
Languages: Orcish
Wealth: none
Brodung Tuk
Hit Points: 10
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 8 sp, 12 cp
G'guk
Hit Points: 4
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus good Ogre, exceptional Common
Wealth: 10 cp
Croggang
Hit Points: 7
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: none
Odaagung
Hit Points: 5
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 7 sp, 16 cp
Grodur
Hit Points: 7
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 14 gp, 8 sp, 17 cp
Gomang
Hit Points: 14
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus good Dwarvish, passable Elvish
Wealth: 5 sp, 18 cp
Thruggar
Hit Points: 5
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
Gomong
Hit Points: 8
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Common, exceptional Hill Giant
Wealth: 16 gp, 13 sp, 11 cp
Gudar Grar
Hit Points: 5
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus good Common
Wealth: 9 gp, 19 sp, 20 cp
Maggung
Hit Points: 9
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 9 gp, 13 sp, 12 cp
Thragok
Hit Points: 8
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 15 cp
Kroggang Umaung
Hit Points: 4
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Escape Artist Skill 5
Languages: Orcish
Wealth: 9 gp, 15 sp, 19 cp
Braggok
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 10 sp, 7 cp
Uguumung
Hit Points: 8
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Jump 5
Languages: Orcish
Wealth: 11 gp, 19 sp, 17 cp
Bruggok
Hit Points: 9
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 7 sp, 11 cp
G'mung
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus good Common, exceptional Dwarvish
Wealth: none
G'ggor
Hit Points: 3
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 18 cp
K'ggok
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Dwarvish, passable Elvish
Wealth: none
Cruggarth Thuk
Hit Points: 6
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Common, passable Goblin, passable Dwarvish
Wealth: 11 gp, 8 sp, 11 cp
Bradok Mak
Hit Points: 11
Armor: leather & shield (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 2 small gems (195 gp, 75 gp), 50 pp, 75 sp, 200 cp
Mumuth
Hit Points: 10
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Unusual Spot Skill 6
Languages: Orcish, plus passable Common
Wealth: 12 gp, 18 sp, 16 cp
Thramurth
Hit Points: 9
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Goblin, passable Common
Wealth: 10 gp, 12 sp, 25 cp
Gradak
Hit Points: 3
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 15 gp, 11 sp, 12 cp
Braggak
Hit Points: 5
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 10 sp, 9 cp
G'dorth
Hit Points: 6
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 12 sp, 15 cp
G'guk
Hit Points: 8
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Unusual Spot Skill 8
Languages: Orcish, plus passable Hill Giant, passable Dwarvish
Wealth: 13 cp
Thadorth
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 9 gp, 17 sp, 20 cp
2 Dire Wolves
hits: 41, 37
Armor: 14
Attack: Bite +11 for 1d8+10
G'gok
Hit Points: 17
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 11 sp, 20 cp
Emoaggar
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Tracking 6
Languages: Orcish
Wealth: 8 cp
G'guth
Hit Points: 7
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus good Common, good Dwarvish, passable Ogre
Wealth: none
Taggong
Hit Points: 10
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Common, passable Hill Giant
Wealth: 12 sp, 11 cp
Throgung
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Escape Artist Skill 8
Languages: Orcish
Wealth: 18 sp, 9 cp
Tomang
Hit Points: 5
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Move Silently 5
Languages: Orcish, plus good Common
Wealth: none
Thaggarth
Hit Points: 4
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus passable Common, passable Goblin
Wealth: 13 cp
Sugurth Suk
Hit Points: 9
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 13 sp, 17 cp
Sogung
Hit Points: 10
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 10 sp, 14 cp
Gomung Cruk
Hit Points: 8
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Escape Artist Skill 5
Languages: Orcish, plus passable Common
Wealth: 11 gp, 17 sp, 15 cp
Sumong
Hit Points: 14
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: Tracking 7
Languages: Orcish
Wealth: 12 gp, 12 sp, 14 cp
Tuggak
Hit Points: 4
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Tracking 5
Languages: Orcish
Wealth: 14 gp, 9 sp, 21 cp
Crugang Mok
Hit Points: 9
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus exceptional Ogre, good Dwarvish
Wealth: 8 gp, 15 sp, 12 cp
Uguumak
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Jump 5
Languages: Orcish, plus exceptional Dwarvish
Wealth: 4 sp, 11 cp
Udoadok G'r
Hit Points: 7
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 14 sp, 15 cp
Mogok
Hit Points: 9
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 11 gp, 16 sp, 16 cp
K'gok
Hit Points: 8
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus exceptional Goblin, passable Elvish
Wealth: 7 gp, 7 sp, 22 cp
K'gong
Hit Points: 5
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Ogre
Wealth: none
1 Dire Wolf
hits: 48, 53, 47
Armor: 14
Attack:Bite +11 for 1d8+10
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.