Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!
Brugong
Hit Points: 31
Armor: full chain (AC 15)
Base Attack: +5 to hit, +4 damage
Weapons: great sword (1d10)
Special Skills: Move Silently 7
Languages: Orcish
Wealth: 12 pp, 8 sp, 26 cp
Taguk
Hit Points: 18
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: Move Silently 8
Languages: Orcish, plus exceptional Common
Wealth: 9 pp, 12 sp, 34 cp
G'gung
Hit Points: 7
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: none
Bradok
Hit Points: 3
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus good Ogre, passable Common
Wealth: 5 sp, 18 cp
Umaagar Brang
Hit Points: 3
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
Thoggang
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 8 cp
Krudok Soth
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Goblin, passable Hill Giant, passable Common
Wealth: 10 gp, 16 sp, 10 cp
Krudar
Hit Points: 9
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus good Hill Giant, passable Common
Wealth: none
G'gak
Hit Points: 7
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 8
Languages: Orcish
Wealth: 8 cp
Tuduth
Hit Points: 12
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Hill Giant
Wealth: 3 small gems (495 gp, 135 gp, 465 gp), 35 pp, 80 sp, 110 cp
K'gok
Hit Points: 10
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 7 sp, 7 cp
Gumath
Hit Points: 3
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus exceptional Ogre
Wealth: none
G'gurth
Hit Points: 3
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Escape Artist Skill 5
Languages: Orcish, plus passable Dwarvish
Wealth: none
G'guk
Hit Points: 9
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 5
Languages: Orcish, plus passable Dwarvish
Wealth: 10 sp, 12 cp
Krumung
Hit Points: 5
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus exceptional Ogre, passable Common
Wealth: 13 cp
Grador
Hit Points: 5
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Dwarvish, good Common
Wealth: none
Bromang
Hit Points: 8
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Unusual Spot Skill 8
Languages: Orcish, plus passable Ogre
Wealth: 15 gp, 12 sp, 16 cp
Guguk
Hit Points: 5
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Escape Artist Skill 8
Languages: Orcish, plus passable Elvish
Wealth: none
Brodang
Hit Points: 10
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 7 gp, 6 sp, 14 cp
Brumoth Guk
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 9 gp, 12 sp, 15 cp
Sogoth K'k
Hit Points: 16
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 17 gp, 15 sp, 24 cp
Brugarth
Hit Points: 4
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 10 sp, 16 cp
G'dung
Hit Points: 10
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 11 gp, 18 sp, 19 cp
Braggak Gok
Hit Points: 4
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Jump 8
Languages: Orcish, plus exceptional Common
Wealth: 12 sp, 14 cp
Thramuk
Hit Points: 7
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Escape Artist Skill 7
Languages: Orcish, plus passable Goblin
Wealth: 5 gp, 14 sp, 18 cp
G'mak
Hit Points: 6
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Jump 6
Languages: Orcish
Wealth: 9 sp, 21 cp
Tomung
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: none
Soggok
Hit Points: 6
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Unusual Spot Skill 6
Languages: Orcish, plus passable Dwarvish, passable Common, passable Goblin
Wealth: 9 gp, 8 sp, 13 cp
Thromok
Hit Points: 6
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Tracking 5
Languages: Orcish
Wealth: none
Eggaogurth
Hit Points: 4
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Move Silently 6
Languages: Orcish
Wealth: 14 cp
Somok
Hit Points: 13
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: Unusual Spot Skill 6
Languages: Orcish, plus good Ogre, good Elvish
Wealth: 2 small gems (455 gp, 400 gp), 35 pp, 80 sp, 90 cp
K'durth
Hit Points: 3
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Jump 7
Languages: Orcish, plus good Ogre
Wealth: 6 cp
Kradok
Hit Points: 8
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Jump 5
Languages: Orcish
Wealth: none
Krogok
Hit Points: 4
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 9 cp
K'mak
Hit Points: 7
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Move Silently 5
Languages: Orcish, plus passable Dwarvish
Wealth: 10 gp, 16 sp, 15 cp
Krugok Sung
Hit Points: 8
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Jump 7
Languages: Orcish, plus good Dwarvish
Wealth: none
Gradok
Hit Points: 9
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus good Hill Giant
Wealth: 11 sp, 8 cp
K'ggorth
Hit Points: 7
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, exceptional Common
Wealth: none
3 Dire Wolves
hits: 33, 47, 42
Armor: 14
Attack: Bite +11 for 1d8+10
Thraduk
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 9 pp, 16 sp, 27 cp
Momang
Hit Points: 4
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Jump 7
Languages: Orcish, plus passable Elvish, passable Goblin, passable Common
Wealth: 9 sp, 10 cp
Grodorth
Hit Points: 5
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Dwarvish
Wealth: 9 gp, 12 sp, 18 cp
Samak
Hit Points: 7
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: none
Krugarth
Hit Points: 4
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus exceptional Common, passable Hill Giant
Wealth: 13 gp, 18 sp, 22 cp
G'dath
Hit Points: 8
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: none
Togath
Hit Points: 3
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Move Silently 5
Languages: Orcish
Wealth: none
Grudorth
Hit Points: 12
Armor: studded leather & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus good Hill Giant, good Common
Wealth: 3 small gems (55 gp, 40 gp, 390 gp), 30 pp, 100 sp, 180 cp
K'mung
Hit Points: 8
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 6 cp
Braggur G'th
Hit Points: 10
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Goblin
Wealth: 12 gp, 11 sp, 12 cp
Tuggor
Hit Points: 4
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Hill Giant
Wealth: 9 gp, 16 sp, 21 cp
Kramong
Hit Points: 9
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 13 gp, 14 sp, 16 cp
Bramuth
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 16 cp
Tuggang
Hit Points: 5
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Dwarvish, passable Common
Wealth: 7 sp, 15 cp
Umoogok
Hit Points: 3
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Move Silently 8
Languages: Orcish, plus passable Hill Giant, passable Dwarvish, passable Goblin
Wealth: 13 sp, 12 cp
Brogak
Hit Points: 7
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 2 small gems (470 gp, 80 gp), 40 pp, 135 sp, 135 cp
Tagong
Hit Points: 4
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 9 cp
Goguk
Hit Points: 6
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 6 cp
Thuggung Umaak
Hit Points: 3
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus good Dwarvish
Wealth: none
K'ggoth
Hit Points: 10
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 13 gp, 11 sp, 17 cp
Tadang
Hit Points: 7
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Move Silently 8
Languages: Orcish, plus good Ogre, good Goblin
Wealth: none
Gradung
Hit Points: 10
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 8 cp
Krogak
Hit Points: 4
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Common, passable Goblin
Wealth: 11 gp, 15 sp, 20 cp
Brumak Thror
Hit Points: 13
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus good Goblin, passable Common
Wealth: 2 small gems (55 gp, 390 gp), 65 pp, 50 sp, 145 cp
Braduth
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Common, passable Goblin, passable Elvish
Wealth: none
Braduth Omuor
Hit Points: 3
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus good Hill Giant
Wealth: 8 cp
Kroguk
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 9 cp
Braggong
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Tracking 7
Languages: Orcish
Wealth: none
Brugur
Hit Points: 8
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus exceptional Goblin
Wealth: 13 cp
Thomok Krok
Hit Points: 4
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Jump 8
Languages: Orcish, plus exceptional Common
Wealth: none
Bradok
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus exceptional Ogre, passable Common
Wealth: 13 gp, 16 sp, 27 cp
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.