Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!
Cruggak
Hit Points: 23
Armor: chain shirt & shield (AC 14)
Base Attack: +5 to hit, +4 damage
Weapons: falchion (2d4)
Special Skills: Tracking 5
Languages: Orcish
Wealth: 9 pp, 23 sp, 24 cp
Throdak
Hit Points: 9
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus good Common
Wealth: 8 gp, 19 sp, 11 cp
Thogok
Hit Points: 9
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus exceptional Dwarvish, passable Goblin
Wealth: 12 cp
Krodok Tuk
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 9 cp
Brugang
Hit Points: 3
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 12 sp, 17 cp
Thuggar Grang
Hit Points: 10
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Tracking 6
Languages: Orcish
Wealth: 9 gp, 8 sp, 19 cp
G'ggang
Hit Points: 8
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 11 sp, 17 cp
Graggak
Hit Points: 5
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Escape Artist Skill 5
Languages: Orcish
Wealth: 11 gp, 17 sp, 22 cp
Crumuth Thath
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Ogre, good Common
Wealth: 11 sp, 17 cp
Kruggor
Hit Points: 5
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus good Common, good Goblin
Wealth: 6 cp
Broduk
Hit Points: 16
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 9 pp, 17 sp, 24 cp
Thadak Brung
Hit Points: 8
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 13 sp, 11 cp
Soggong Song
Hit Points: 3
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Jump 7
Languages: Orcish
Wealth: 12 gp, 12 sp, 20 cp
Magong
Hit Points: 10
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Move Silently 7
Languages: Orcish, plus passable Dwarvish
Wealth: 13 sp, 15 cp
Tamar
Hit Points: 6
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 7 gp, 18 sp, 8 cp
Cromar
Hit Points: 6
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 12 gp, 16 sp, 19 cp
Bromang
Hit Points: 5
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus exceptional Common, good Goblin
Wealth: 12 gp, 17 sp, 19 cp
Kroggorth Uduong
Hit Points: 5
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus exceptional Dwarvish
Wealth: 11 sp, 16 cp
K'ggang
Hit Points: 7
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: Tracking 5
Languages: Orcish
Wealth: 7 sp, 16 cp
Saggak
Hit Points: 4
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Escape Artist Skill 5
Languages: Orcish
Wealth: 9 gp, 17 sp, 14 cp
Taggong
Hit Points: 5
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Escape Artist Skill 8
Languages: Orcish, plus exceptional Common, good Hill Giant
Wealth: 11 sp, 12 cp
K'durth
Hit Points: 5
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 9 sp, 10 cp
Somak
Hit Points: 7
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 12 sp, 15 cp
Momang Krak
Hit Points: 6
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 13 cp
K'dang
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Jump 6
Languages: Orcish, plus passable Common, good Elvish
Wealth: 11 sp, 18 cp
Godong
Hit Points: 8
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 11 sp, 14 cp
2 Dire Wolves
hits: 46, 44
Armor: 14
Attack: Bite +11 for 1d8+10
G'guk
Hit Points: 11
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus good Elvish
Wealth: 9 pp, 21 sp, 51 cp
Kromung
Hit Points: 4
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus good Common, good Ogre, passable Dwarvish
Wealth: 10 cp
Mumuth
Hit Points: 7
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Unusual Spot Skill 7
Languages: Orcish, plus exceptional Goblin, passable Common
Wealth: none
Toggak
Hit Points: 6
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Tracking 8
Languages: Orcish, plus passable Common
Wealth: 11 sp, 9 cp
Maggath
Hit Points: 6
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 11 cp
G'gong
Hit Points: 10
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Unusual Spot Skill 6
Languages: Orcish
Wealth: 12 gp, 9 sp, 18 cp
Gromong Umuok
Hit Points: 10
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Move Silently 6
Languages: Orcish
Wealth: 12 cp
K'gung
Hit Points: 6
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Jump 5
Languages: Orcish
Wealth: none
Thudong
Hit Points: 7
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: none
Grumung
Hit Points: 3
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus exceptional Common, passable Dwarvish
Wealth: 11 gp, 15 sp, 20 cp
Bramok
Hit Points: 14
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 11 pp, 17 sp, 49 cp
Crumok
Hit Points: 6
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 8 sp, 12 cp
Soggurth
Hit Points: 8
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: none
Thumok
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 10 gp, 15 sp, 14 cp
Thrugguk
Hit Points: 7
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Escape Artist Skill 5
Languages: Orcish, plus passable Common
Wealth: 15 gp, 20 sp, 21 cp
G'gak
Hit Points: 5
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 15 sp, 9 cp
K'gang
Hit Points: 8
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Tracking 6
Languages: Orcish, plus good Elvish
Wealth: 14 cp
Cradong
Hit Points: 3
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Unusual Spot Skill 5
Languages: Orcish
Wealth: 10 gp, 8 sp, 14 cp
Bruggurth
Hit Points: 6
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus exceptional Dwarvish
Wealth: none
Maggak
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 13 sp, 5 cp
Suggong
Hit Points: 15
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: Jump 6
Languages: Orcish
Wealth: 11 sp, 11 cp
Gradung
Hit Points: 4
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 11 cp
Thragorth
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 10 gp, 7 sp, 16 cp
Somak
Hit Points: 7
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Unusual Spot Skill 7
Languages: Orcish
Wealth: none
K'doth
Hit Points: 7
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 11 sp, 17 cp
Crogong
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, good Common, exceptional Ogre
Wealth: 8 gp, 19 sp, 22 cp
Gradung Thrur
Hit Points: 10
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: none
Goggoth
Hit Points: 17
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Dwarvish, passable Goblin
Wealth: 15 sp, 5 cp
G'ggok
Hit Points: 8
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
Bramok
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Unusual Spot Skill 5
Languages: Orcish
Wealth: none
Brogong Thuk
Hit Points: 8
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Escape Artist Skill 6
Languages: Orcish, plus exceptional Goblin, passable Common, passable Dwarvish
Wealth: 15 sp, 9 cp
G'gong
Hit Points: 5
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus passable Goblin, passable Hill Giant
Wealth: 12 gp, 11 sp, 4 cp
1 Dire Wolf
hits: 53, 47
Armor: 14
Attack:Bite +11 for 1d8+10
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