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Download OrcRaidingParty.ipt
Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!

Gagoth
Hit Points: 40
Armor: full chain & shield (AC 16)
Base Attack: +5 to hit, +4 damage
Weapons: great sword (1d10)
Special Skills: none
Languages: Orcish
Wealth: 8 pp, 18 sp, 31 cp
  • K'gguk
    Hit Points: 18
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish, plus exceptional Common
    Wealth: 11 sp, 13 cp
    • K'gok K'k
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Tracking 7
      Languages: Orcish
      Wealth: 7 cp
    • G'dang Crung
      Hit Points: 9
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Tumang
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Kromuk Tok
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus good Elvish
      Wealth: none
    • K'duk Gok
      Hit Points: 8
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 10 sp, 15 cp
  • Omuaggorth
    Hit Points: 13
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish, plus exceptional Common
    Wealth: 15 sp, 14 cp
    • Kroggor
      Hit Points: 6
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Gogang Brok
      Hit Points: 5
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 gp, 15 sp, 19 cp
    • Gadong Crak
      Hit Points: 3
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • K'gang Gar
      Hit Points: 10
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Tracking 8
      Languages: Orcish
      Wealth: 10 sp, 18 cp
    • Togok
      Hit Points: 10
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Unusual Spot Skill 5
      Languages: Orcish, plus good Hill Giant, good Common
      Wealth: none
    • Gruggak
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Jump 5
      Languages: Orcish, plus good Elvish
      Wealth: 16 cp
    • Krodung
      Hit Points: 8
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Jump 6
      Languages: Orcish
      Wealth: 17 cp
  • Mogung
    Hit Points: 14
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 7 gp, 18 sp, 16 cp
    • Thogang
      Hit Points: 4
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • G'moth
      Hit Points: 8
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus good Goblin
      Wealth: 15 sp, 7 cp
    • Throgak Thong
      Hit Points: 9
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Common, passable Elvish
      Wealth: 10 cp
    • Tumang
      Hit Points: 9
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 11 cp
    • Krogang
      Hit Points: 8
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 15 cp
    • G'dur
      Hit Points: 4
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus good Hill Giant
      Wealth: 12 sp, 9 cp
    • Muggong
      Hit Points: 10
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Unusual Spot Skill 8
      Languages: Orcish, plus good Goblin
      Wealth: 10 cp
    • Sodang
      Hit Points: 7
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 11 sp, 15 cp
  • Groggok
    Hit Points: 15
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: Escape Artist Skill 7
    Languages: Orcish, plus exceptional Hill Giant
    Wealth: 4 small gems (195 gp, 375 gp, 470 gp, 145 gp), 45 pp, 80 sp, 80 cp
    • Sogong
      Hit Points: 10
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Escape Artist Skill 6
      Languages: Orcish
      Wealth: none
    • Brugok Krarth
      Hit Points: 3
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Jump 7
      Languages: Orcish, plus passable Common, passable Hill Giant
      Wealth: 11 sp, 16 cp
    • Thruggung
      Hit Points: 7
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 gp, 21 sp, 11 cp
    • Thogak
      Hit Points: 4
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Elvish, good Ogre
      Wealth: 14 gp, 12 sp, 13 cp
    • K'ggung
      Hit Points: 8
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus good Elvish
      Wealth: 7 gp, 13 sp, 19 cp
    • G'ggang
      Hit Points: 4
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Move Silently 6
      Languages: Orcish, plus exceptional Goblin
      Wealth: 11 sp, 17 cp
    • Tumar Kruk
      Hit Points: 10
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Thragok
      Hit Points: 9
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: 13 gp, 5 sp, 11 cp
    • Ugguoggor
      Hit Points: 4
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Elvish
      Wealth: none
    • 2 Dire Wolves
      hits: 44, 48
      Armor: 14
      Attack: Bite +11 for 1d8+10
  • Magoth
    Hit Points: 19
    Armor: chain shirt & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: Jump 7
    Languages: Orcish
    Wealth: 9 sp, 18 cp
    • Thuggar
      Hit Points: 6
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Unusual Spot Skill 5
      Languages: Orcish
      Wealth: none
    • Somong
      Hit Points: 9
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 12 cp
    • Throggong
      Hit Points: 5
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Escape Artist Skill 5
      Languages: Orcish
      Wealth: none
    • Saggok G'k
      Hit Points: 4
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Unusual Spot Skill 6
      Languages: Orcish
      Wealth: 9 cp
    • G'dath
      Hit Points: 5
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • G'mung
      Hit Points: 4
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 16 gp, 21 sp, 17 cp

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Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.