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Download OrcRaidingParty.ipt
Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!

Eggaadurth
Hit Points: 26
Armor: chain shirt (AC 14)
Base Attack: +5 to hit, +4 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 4 small gems (30 gp, 275 gp, 115 gp, 485 gp), 80 pp, 50 sp, 135 cp
  • Thamak
    Hit Points: 17
    Armor: leather & shield (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: Jump 5
    Languages: Orcish
    Wealth: 7 sp, 13 cp
    • Gamok
      Hit Points: 4
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Jump 7
      Languages: Orcish
      Wealth: 14 cp
    • Grodar Thung
      Hit Points: 7
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Kramorth
      Hit Points: 4
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Goblin
      Wealth: 16 sp, 14 cp
    • Bragok
      Hit Points: 4
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Tracking 5
      Languages: Orcish
      Wealth: 10 gp, 11 sp, 21 cp
    • Togang
      Hit Points: 4
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Goblin, good Elvish, good Common
      Wealth: 12 sp, 10 cp
    • Thadorth
      Hit Points: 4
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 gp, 12 sp, 15 cp
    • Gruguk
      Hit Points: 4
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Tracking 5
      Languages: Orcish, plus passable Dwarvish
      Wealth: 11 gp, 14 sp, 15 cp
    • Thogok
      Hit Points: 8
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Dwarvish, passable Common, passable Goblin
      Wealth: 11 gp, 12 sp, 12 cp
  • Thrumung
    Hit Points: 12
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: Move Silently 6
    Languages: Orcish, plus passable Common
    Wealth: 11 pp, 22 sp, 26 cp
    • Thraggong
      Hit Points: 10
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • G'ggak
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 10 sp, 14 cp
    • Tuggang Tok
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 7 cp
    • Aguaggung
      Hit Points: 3
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: 14 cp
    • Suggath
      Hit Points: 8
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 cp
  • G'dak
    Hit Points: 11
    Armor: chain shirt & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 3 small gems (270 gp, 355 gp, 430 gp), 60 pp, 65 sp, 105 cp
    • Kruggor
      Hit Points: 9
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Tracking 6
      Languages: Orcish
      Wealth: 10 sp, 17 cp
    • Thoduk
      Hit Points: 5
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Tracking 7
      Languages: Orcish
      Wealth: 10 sp, 18 cp
    • Mamur Gorth
      Hit Points: 3
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Dwarvish
      Wealth: 6 cp
    • Moggak
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Unusual Spot Skill 7
      Languages: Orcish
      Wealth: none
    • K'ggok
      Hit Points: 4
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Elvish
      Wealth: none
    • Bradorth Gok
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Tracking 6
      Languages: Orcish
      Wealth: 15 cp
    • Thugguk Krang
      Hit Points: 7
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 6 cp
  • Brador
    Hit Points: 14
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: Escape Artist Skill 8
    Languages: Orcish
    Wealth: 7 pp, 12 sp, 37 cp
    • K'mok
      Hit Points: 6
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 15 cp
    • Gagok
      Hit Points: 7
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 sp, 14 cp
    • Momorth
      Hit Points: 8
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Move Silently 8
      Languages: Orcish
      Wealth: 8 cp
    • Thomak
      Hit Points: 5
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Move Silently 6
      Languages: Orcish
      Wealth: 6 sp, 8 cp
    • Brogguk
      Hit Points: 7
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: 13 gp, 11 sp, 6 cp
    • Thruggong
      Hit Points: 3
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Jump 5
      Languages: Orcish, plus exceptional Hill Giant
      Wealth: 16 sp, 19 cp
    • K'dur
      Hit Points: 3
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Thuggang
      Hit Points: 9
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus passable Dwarvish
      Wealth: 8 sp, 8 cp
    • 1 Dire Wolf
      hits: 58, 56
      Armor: 14
      Attack:Bite +11 for 1d8+10
  • K'dor
    Hit Points: 13
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish, plus passable Ogre, passable Goblin, good Common
    Wealth: 11 gp, 13 sp, 22 cp
    • Crumak Sung
      Hit Points: 6
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Bragang
      Hit Points: 8
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Ogre, passable Dwarvish
      Wealth: 16 cp
    • Graggar
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Move Silently 8
      Languages: Orcish
      Wealth: 10 sp, 14 cp
    • Bragak
      Hit Points: 8
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Gumuk
      Hit Points: 9
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 cp
    • Somak
      Hit Points: 8
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Elvish
      Wealth: 14 gp, 8 sp, 18 cp
    • K'gguth Throrth
      Hit Points: 6
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Goblin, good Common, passable Hill Giant
      Wealth: 11 sp, 16 cp
    • G'gak
      Hit Points: 9
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Escape Artist Skill 5
      Languages: Orcish, plus passable Elvish
      Wealth: 13 sp, 15 cp
    • G'gung
      Hit Points: 3
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Unusual Spot Skill 8
      Languages: Orcish
      Wealth: none
    • 2 Dire Wolves
      hits: 45, 46
      Armor: 14
      Attack: Bite +11 for 1d8+10
  • Brumung
    Hit Points: 11
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: Jump 8
    Languages: Orcish, plus passable Common, passable Ogre
    Wealth: 9 gp, 14 sp, 17 cp
    • Ogguumung
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Jump 5
      Languages: Orcish
      Wealth: 17 gp, 9 sp, 8 cp
    • Magath
      Hit Points: 7
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus good Common, passable Hill Giant, good Goblin
      Wealth: 9 cp
    • Sumok Mung
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Escape Artist Skill 6
      Languages: Orcish, plus passable Dwarvish
      Wealth: 8 sp, 11 cp
    • Crudurth K'ng
      Hit Points: 4
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 cp
    • Magar
      Hit Points: 3
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 13 gp, 12 sp, 10 cp
    • K'ggok
      Hit Points: 8
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: none
  • Cruggorth
    Hit Points: 20
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: spear (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 13 sp, 16 cp
    • Kromung
      Hit Points: 7
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: none
    • Ogguoggok
      Hit Points: 4
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Common, passable Dwarvish
      Wealth: none
    • Saggak
      Hit Points: 3
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Goblin
      Wealth: 11 cp
    • Soguk
      Hit Points: 7
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Dwarvish, passable Goblin
      Wealth: 11 gp, 11 sp, 23 cp
    • Throgath
      Hit Points: 8
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus good Ogre
      Wealth: none

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Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.