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Download OrcRaidingParty.ipt
Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!

G'muk
Hit Points: 23
Armor: chain shirt (AC 14)
Base Attack: +5 to hit, +4 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 4 pp, 14 sp, 16 cp
  • K'guth
    Hit Points: 12
    Armor: leather & shield (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 12 sp, 17 cp
    • Thomang
      Hit Points: 8
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Unusual Spot Skill 5
      Languages: Orcish
      Wealth: 9 sp, 13 cp
    • Throgong
      Hit Points: 7
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Escape Artist Skill 7
      Languages: Orcish, plus exceptional Common, good Ogre, exceptional Dwarvish
      Wealth: none
    • Grogar
      Hit Points: 5
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Throgor Tuk
      Hit Points: 5
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Jump 5
      Languages: Orcish, plus passable Dwarvish
      Wealth: 16 gp, 14 sp, 21 cp
    • Cragak
      Hit Points: 4
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Move Silently 5
      Languages: Orcish, plus good Dwarvish, good Common
      Wealth: none
    • Crudoth
      Hit Points: 7
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus good Common, passable Hill Giant
      Wealth: none
    • Gumok
      Hit Points: 9
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 11 sp, 9 cp
    • Croggok
      Hit Points: 4
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus exceptional Ogre
      Wealth: 13 sp, 9 cp
  • Momath
    Hit Points: 17
    Armor: chain shirt & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: none
    Languages: Orcish, plus good Dwarvish
    Wealth: 13 gp, 8 sp, 11 cp
    • Tuggung
      Hit Points: 3
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Tracking 6
      Languages: Orcish
      Wealth: none
    • Thaggok Gong
      Hit Points: 8
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 15 sp, 15 cp
    • Mumung
      Hit Points: 3
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Jump 8
      Languages: Orcish
      Wealth: 8 gp, 17 sp, 19 cp
    • Krumok
      Hit Points: 8
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Tracking 7
      Languages: Orcish
      Wealth: 9 sp, 10 cp
  • Tuggak Thrung
    Hit Points: 14
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 2 small gems (185 gp, 435 gp), 65 pp, 70 sp, 235 cp
    • Krugok Mong
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: none
    • G'gak
      Hit Points: 5
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus good Common
      Wealth: 15 gp, 7 sp, 9 cp
    • Kroggok
      Hit Points: 4
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Tracking 8
      Languages: Orcish, plus passable Dwarvish
      Wealth: 11 gp, 17 sp, 26 cp
    • Kramung
      Hit Points: 6
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Jump 8
      Languages: Orcish
      Wealth: 8 gp, 15 sp, 16 cp
    • Todak
      Hit Points: 3
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: 12 cp
  • Broggak
    Hit Points: 16
    Armor: studded leather & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 9 sp, 12 cp
    • Thoduth Gok
      Hit Points: 6
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: 10 sp, 7 cp
    • Thaggok
      Hit Points: 4
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: 14 gp, 10 sp, 13 cp
    • G'mang Uggaarth
      Hit Points: 3
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: none
    • Crumurth K'k
      Hit Points: 5
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Hill Giant
      Wealth: 9 cp
    • Gumang
      Hit Points: 4
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: none

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